On a little endian architecture this is equivalent to ABGR32. In OpenGL and Portable Network Graphics (PNG), the RGBA byte order is used, where the colors are stored in memory such that R is at the lowest address, G after it, B after that, and A last. This article will use a scheme that has some popularity, which is to add the suffix "8888" to indicate if 4 8-bit units or "32" if one 32-bit unit are being discussed. Therefore, to be unambiguous, it is important to state which ordering is used when referring to the encoding. This is not the case for a little-endian system, where the two mnemonics are reverses of each other. In a big-endian system, the two schemes are equivalent. In the word-order scheme, "RGBA" is understood to represent a complete 32-bit word, where R is more significant than G, which is more significant than B, which is more significant than A.This scheme is commonly used for describing file formats or network protocols, which are both byte-oriented. In the byte-order scheme, "RGBA" is understood to mean a byte R, followed by a byte G, followed by a byte B, and followed by a byte A.There are two typical ways to understand a mnemonic such as "RGBA": The interpretation of these 4-letter mnemonics is not well established. These encodings are often denoted by the four letters in some order (e.g. The order of these four bytes in memory can differ, which can lead to confusion when image data is exchanged. By far the most common format is to store 8 bits (one byte) for each channel, which is 32 bits for each pixel. In most cases four equal-sized pieces of adjacent memory are used, one for each channel, and a 0 in a channel indicates black color or transparent alpha, while all-1 bits indicates white or fully opaque alpha. ![]() In computer graphics, pixels encoding the RGBA color space information must be stored in computer memory (or in files on disk). ![]() In other contexts "RGBA" means any layout. In some contexts the abbreviation "RGBA" means a specific memory layout (called RGBA8888 below), with other terms such as "BGRA" used for alternatives. This means more information than just "RGBA" is needed to determine how to handle an image. It also does not state whether or not the colors are premultiplied by the alpha value, and if they are it does not state what color space that premultiplication was done in. The term does not define what RGB color space is being used. Alpha indicates how opaque each pixel is and allows an image to be combined over others using alpha compositing, with transparent areas and anti-aliasing of the edges of opaque regions. While it is sometimes described as a color space, it is actually a three-channel RGB color model supplemented with a fourth alpha channel. alpha is 0% at the top and 100% at the bottom. ( Learn how and when to remove this template message)Įxample of an RGBA image composited over a checkerboard background.
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